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The CPACC Roadmap Part 2

Accommodations and Universal Design

This chapter explains the difference between universal design and accommodations. You’ll learn how universal design builds access for everyone from the start, while accommodations address individual needs when barriers arise. We’ll also show how these concepts connect with accessibility and usability to create truly inclusive experiences.

a man wearing sunglasses speaking into a smartphone, a wheelchair using a crosswalk, the 'alt' key, and the accessibility symbol.

Understanding Universal Design vs. Accommodations

Let's start with a fundamental question: What's the difference between designing something that works for everyone from the start versus making changes after the fact?

That question gets to the heart of universal design.

Universal design means creating products and services that as many people as possible can use right out of the box,no adaptations needed. Think of it like building a house with a no-step entry instead of adding a ramp later. The access is already there, baked in from day one.

Reasonable accommodations, on the other hand, are specific modifications made for individual situations. These are the adjustments we make to ensure equal access in particular cases, such as providing a sign language interpreter for a specific meeting or allowing someone to work from home.

Here's the important part: using universal design principles doesn't mean we stop providing accommodations when people need them. It simply means we need them less often. Universal design shifts us from reacting to barriers after they appear to proactively removing many of them in the first place.

Quiz Yourself

Which scenario best demonstrates universal design?

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Not Quite!

Remember, universal design is built in from the start and benefits everyone, without requiring individual requests.

The Universal Design Family: Different Names, Same Goal

Universal design isn't the only term you'll hear for this approach. You may also come across several related concepts that all share the same core idea: designing for the widest possible audience from the start.

These include:

  • Inclusive design

  • Design for all

  • Human-centered design

  • Life-span design

While these terms have their own emphasis, they all point to the same goal: creating products, services, and environments that work for as many people as possible without requiring special adaptations.

For example, you'll hear "design for all" most often in European contexts. It's the term used in EU policies and standards, including the European Standard EN 17161:2019, which helps organizations develop accessible products, goods, and services.

Quiz Yourself

What do inclusive design, design for all, and universal design have in common?

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Not Quite!

Focus on the shared goal between these approaches, not who they exclude, but how broadly they aim to include people from the start.

How Accessibility, Usability, and Universal Design Work Together

These three concepts are similar, but they each serve a distinct purpose.. Understanding how they work together helps us create better experiences for everyone.

Accessibility focuses on removing barriers for people with disabilities. It's about ensuring an equivalent experience so that someone using a screen reader can accomplish the same tasks as someone navigating visually. At its core, accessibility directly addresses discrimination and enhances equal access.

Usability is about how easy and pleasant something is to use. It looks at efficiency, clarity, and user satisfaction. However, traditional usability testing doesn't always include people with disabilities, which means critical barriers can be overlooked.

Universal design takes the widest view. It aims to involve and include as many people as possible from the start, without singling out specific groups. It's the "big picture" approach that pushes us to design for human diversity from day one.

Put simply: accessibility prevents exclusion, usability improves the experience, and universal design brings them together into a proactive, inclusive design philosophy.

Quiz Yourself

How does accessibility differ from traditional usability?

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Not Quite!

Think about who accessibility is specifically designed to support and how that focus goes beyond general ease of use.

As you continue learning about accessibility and universal design, you'll encounter these important concepts:

Fundamental alteration: This refers to a modification so significant that it changes the essential nature of what you're offering. For example, if you run a guided bird-watching tour that requires hiking, you couldn't be required to change it to a bus tour. That would fundamentally alter the service. However, you might be required to offer alternative accessible nature experiences.

Inclusive design: More specifically, inclusive design is the design of mainstream products and services that are accessible to and usable by as many people as reasonably possible without needing special adaptation or specialized design.

Disability as mismatch: Here's a crucial reframing: disability isn't simply a personal characteristic or a binary state of "disabled vs. non-disabled." Instead, we can understand disability as a mismatch between what an individual needs and how a product, system, or service is designed to meet those needs. This perspective puts the responsibility on design rather than on the person.

When we see disability as a design problem rather than a personal deficit, we open up new possibilities for creating solutions that work for everyone.

Complementary Frameworks

Understanding the relationship between accommodations and universal design gives you a powerful framework for creating more inclusive experiences. While accommodations remain essential for meeting individual needs, universal design offers a proactive approach that benefits everyone from the start. By recognizing disability as a mismatch between design and human needs rather than a personal limitation, we shift our focus to creating better solutions.

As you move forward in your accessibility journey, remember that accessibility, usability, and universal design are not competing approaches. They're complementary strategies that work together to create products, services, and environments where everyone can participate fully. The goal isn't perfection, but continuous improvement toward designs that respect and celebrate human diversity.

Quiz Yourself

What does it mean to view disability as a "mismatch"?

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Not Quite!

Think about how disability isn't just about a person. It can happen when the design doesn't fit their needs.

KEEP LEARNING

Move to the next chapter:

Understanding the Seven Principles of Universal Design.

Frequently Asked Questions