Valentine’s Day Swipes Expose a Bigger Problem With Mobile App Accessibility
Valentine’s Day puts dating apps under pressure, but it also highlights a larger problem with mobile app accessibility. For many people with disabilities, common app features make everyday tasks difficult or impossible, an issue that affects far more than dating apps alone.
Author: Sierra Thomas, Sr. Public Relations Manager
Published: 02/05/2026
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Smartphone illustration with chat bubbles and heart icons on a pink textured background, symbolizing communication and affection.
Valentine’s Day is built on gestures that are meant to be simple: a message sent, a match made, a date planned. For millions of people, dating apps have become the starting point for all three, with swipes, taps, and quick decisions made on a phone screen.
In the weeks leading up to February 14, dating apps see a predictable surge in activity. Tinder reported(opens in a new tab) that during peak season (January 1 through Valentine’s Day), millions more messages are sent each day and hundreds of millions of additional likes are exchanged globally.
But for people with disabilities, that surge in activity can make existing barriers impossible to ignore. And those barriers aren’t just limited to a handful of platforms. According to an AudioEye survey(opens in a new tab) of its A11iance Team(opens in a new tab), a group of users with disabilities, every respondent said dating apps are not designed to be accessible. Seventy-five percent described them as outright inaccessible, and nearly eight in ten reported significant difficulty using them.
Dating apps are mobile-first, and that changes everything
Most conversations about digital accessibility still center on websites. Dating apps, however, are built almost entirely for mobile, and mobile accessibility presents a different set of challenges.
These apps depend on gestures like swiping, pinching, and dragging. Their interfaces are image-heavy, with photos driving nearly every interaction. Buttons are often icon-only. For users who rely on screen readers, keyboard navigation, voice input, or alternative gestures, those design choices can render an entire experience unusable.
That’s a significant issue, given the scale of the population affected. The World Health Organization estimates(opens in a new tab) that 1.3 billion people worldwide live with a disability, while the CDC (opens in a new tab)reports that roughly one in four adults in the United States has some form of disability. Over 70%(opens in a new tab) of people with disabilities rely on smartphones for everyday digital access, and on mobile, inaccessible experiences can be even more limiting than on the web, because assistive technologies behave differently across devices, operating systems, and app updates.
Unlike websites, mobile apps don’t follow a single, predictable interaction model. Gesture behavior, focus order, and screen reader output can change from one update to the next. That’s why mobile accessibility requires ongoing testing with real users, not just automated scans or one-time audits.
Where apps break down for users with disabilities
In interviews conducted by AudioEye with members of its A11iance Community, participants described encountering accessibility barriers that are common across many mobile apps, not just dating platforms.
The most frequent issues appeared during onboarding, a critical phase for any app, which often includes account creation, form completion, and media uploads. Tasks like uploading and cropping images, confirming selections, or progressing through multi-step flows were frequently inaccessible without sighted assistance. Cropping tools lacked clear labels, focus moved unpredictably, and users had no reliable way to confirm whether inputs met app requirements.
“I went through all of that, but the final step was not accessible,” said Ana Jacob, a member of AudioEye’s A11iance Community. “The photo aspect was frustrating, and I had no option for additional assistance. I couldn’t finish it and ended up clearing everything.”
Navigation challenges continued once users were inside the app. Many modern mobile apps rely on gesture-based interactions, such as swiping, dragging, or long presses, that assume visual feedback and precise motor control.
“Every single app that uses swiping, I end up turning off VoiceOver, swiping, then turning it back on to see if it worked,” said Lia, another community member.
Participants also noted that even apps marketed as “simpler” or more text-focused frequently failed basic accessibility expectations. Unlabeled elements, focus traps, and broken interaction flows prevented users from completing sign-ups, navigating content, or accessing key features, which are issues that extend well beyond dating apps.
These experiences reflect broader accessibility patterns across digital products. AudioEye’s 2025 Digital Accessibility Index(opens in a new tab), which analyzed more than 15,000 websites, found an average of 297 accessibility issues per page, with many of them tied to navigation, forms, and interactive elements that are also core components of mobile app experiences.
What accessible mobile apps could look like
Mobile app accessibility is often overlooked simply because it isn’t built into how apps are tested and updated. As a result, issues persist even as products evolve.
According to AudioEye(opens in a new tab), improving mobile app accessibility starts with practices designed specifically for how apps are actually used: testing mobile apps with real users and assistive technologies, not just automated tools; ensuring all buttons, icons, and images are clearly labeled; providing alternatives to gesture-only interactions like swiping; making photo uploads and editing tools usable without vision; and building accessibility checks into regular app updates, not just major releases.
Niche platforms are already demonstrating what’s possible. Apps like Dateability(opens in a new tab), built specifically for disabled and chronically ill users, have drawn attention for centering accessibility in their design from the ground up. But accessibility shouldn’t require a separate ecosystem. Mainstream platforms, the ones with the largest user bases and the most resources, should be leading on accessibility, not lagging behind.
Access, connection, and who gets left out
Valentine’s Day may put a spotlight on dating apps, but the underlying issue applies to any organization with a mobile product. Mobile apps are how customers sign up, make purchases, manage accounts, and stay connected.
Accessibility won’t solve every user experience challenge. But without it, a significant portion of users are excluded before they ever get the chance to engage. For companies that rely on mobile apps to reach customers, accessibility isn’t an add-on. It’s part of building a product that works for everyone.
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